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Game info |
| | Pitfall: Mayan Adventure | | Genre | Action Adventure | Developer | Imagitec Design | Publisher | Activision | Released | 1995 | Rating
| Graphics: | 8.0 | Sound: | 8.0 | Gameplay: | 8.0 | Overall: | 8.0 |
| Reviewed by | P.Dial | Pitfall is a games series developed for multiple gaming machines, from the 8bit home computers to the 128bit home consoles. This particular version was developed in 1995 for the Atari Jaguar. |
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Review |
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STORY / GAMEPLAY Pitfall: Mayan Adventure is a re-release of the original 1982 classic Atari 2600 platform game; the Pitfall. Pitfall Harry Junior (the hero) is lost into a thick jungle where some Mayan ruins are located. He and his father, Pitfall Harry, are on an expedition, searching for Mayan artifacts. And suddenly, Pitfall Harry disappears! Harry Junior is now all alone and he must find his lost father, encountering wild, dangerous animals (like snakes, monkeys etc) and trying to avoid numerous hidden traps (like quicksands, spikes and more). Harry Junior starts his quest having a whip as his main weapon plus some throwing "apples" that he finds on the way. As he travels through the hostile areas, he may also discover and collect more powerful weapons, as well as some coins for credit points and some hearts to fill his lost energy. The young man can climb or swing by jumping onto a variety of natural ropes to avoid deadly traps and large, redneck enemies. At this point it must be noted that Pitfall is a pretty tough game and needs some practice and lots of patience! GRAPHICS / SOUND This Atari Jaguar game is a 2D action platform and the visuals look absolutely great offering detailed settings and backgrounds, though the colors (especially during the early stages) are a bit dark. The scrolling is smooth and suits well the story's fast-paced action, with no slowdowns at all. Apart from its great visuals, Pitfall: The Mayan Adventure offers a pretty cool, "jungle-ish" soundtrack and an array of sampled effects that sound as if they were taken from an actual cartoon movie! Overall, this game is among the best Atari Jaguar games out there (which is quite rare, considering the fact that most Jaguar games are mediocre) so, every Atari Jaguar owner should give it a try! | |
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Gameplay sample |
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Hardware information |
| JaguarCPU: The main processor is called "Jaguar" and it is based on a RISC 3000 MIPS. Co-Processor: MC68000 at 13,3MHz used as a general purpose control processor. MEMORY: 2Mb (64bit bus usinf 4x16bit fast page mode DRAMS GRAPHICS: GPU is called Tom at 26,59MHz, 32bit RISC architecture, 4Kb int. cache. Object Processor: 64bit RISC architecture (could do a variety of graphic architectures). Blitter: 64bit RISC architecture managing high speed logic ops, z-buffering, Gouraud Shading (64bit int.registers). DRAM Controller, 32bit memory management. SOUND: Sound chip is called Jerry. DSP 32bit RISC acrhitecture with 8Kb int.cache. It has CD quality sound while the number of channels used depends on the software. Two DAC (stereo) convert digital data to analog sound signals. Full stereo.
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| 24bit RGB 16,7 million-color palette (16,7M on screen) | |
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Comments |
| | comment on 2010-03-25 00:26:16 | digger77 | Join Date: 2009-10-17 | Nice one! Great colors and sound! | |
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